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Tribal Champion (Half-Elf Fighter 7/Duelist 2)

Tribal Champion CR 7

XP 4,800
Half-Elf Fighter 7/Duelist 2
CN Medium humanoid (elf, human)
Init +6; Senses low-light vision; Perception +14

DEFENSE

AC 21, touch 17, flat-footed 15 (+3 armor, +1 deflection, +5 Dex, +1 dodge, +1 natural)
hp 70 (7d10+2d10+16)
Fort +8, Ref +10, Will +4; +2 vs. enchantments, +2 vs. fear
Defensive Abilities bravery +2, canny defense +1, parry; Immune sleep

OFFENSE

Speed 30 ft.
Melee +1 shortspear +14/+9 (1d6+6) or mwk short sword +14/+9 (1d6+2/19–20)
Ranged mwk shortspear +16 (1d6+5)
Special Attacks precise strike +2, weapon training (spears +1)

TACTICS

During Combat The duelist uses Mobility to press her advantage against spellcasters. In the thick of the fray, she uses parry and Combat Expertise to augment her defenses.

STATISTICS

Str 14, Dex 18, Con 13, Int 13, Wis 10, Cha 8
Base Atk +9; CMB +11; CMD 27
Feats Combat Expertise, Dodge, Lightning Reflexes, Mobility, Power Attack, Skill Focus (Perception), Vital Strike, Weapon Finesse, Weapon Focus (shortspear), Weapon Specialization (shortspear)
Skills Acrobatics +6, Climb +6, Heal +1, Intimidate +6, Knowledge (geography, history, nature) +2, Perception +14, Perform (dance) +1, Ride +8, Stealth +10, Survival +4, Swim +6
SQ armor training 2, elf blood, improved reaction +2
Combat Gear potion of cure serious wounds; Other Gear +1 leather armor, +1 shortspear, masterwork short sword, masterwork shortspear, amulet of natural armor +1, cloak of resistance +1, ring of protection +1, 236 gp

DESCRIPTION

These brave warriors gain prestige within their tribes and clans by challenging and defeating enemy spellcasters.

Section 15: Copyright Notice

Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.