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Burglar Wizard (Halfling Rogue 1/Wizard 7)


Wizard
CR 7

XP 3,200
Male halfling rogue 1/wizard 7
CE Small humanoid
Init +3; Senses Perception +16

DEFENSE

AC 23, touch 15, flat-footed 20 (+4 armor, +1 deflection, +3 Dex, +4 shield, +1 size)
hp 55 (8 HD; 1d8+7d6+23)
Fort +5, Ref +8, Will +7; +9 against fear

OFFENSE

Speed 20 ft.
Melee mwk dagger +4 (1d4–1/19–20)
Special Attacks hand of the apprentice (5/day, +6 ranged), sneak attack +1d6
Spells Prepared (CL 7th, +7 ranged)
4th— dimension door
3rd— fly, hold person (DC 17)
2nd— knock (3), invisibility
1st— charm person (DC 15), hold portal, mage armor, ray of enfeeblement, shield
0— dancing lights, ghost sound (DC 12), message, open/close

STATISTICS

Str 8, Dex 16, Con 14, Int 15, Wis 13, Cha 10
Base Atk +3; CMB +1; CMD 15
Feats Alertness, Combat Casting, Craft Wand, Greater Spell Focus (enchantment), Scribe Scroll, Spell Focus (enchantment)
Skills Acrobatics +9, Bluff +11, Climb +1, Diplomacy +4, Knowledge (local) +10, Linguistics +7, Perception +16, Sense Motive +7, Sleight of Hand +9, Spellcraft +12, Stealth +14
Languages Common, Halfling, Sahuagin, Terran, +2 additional
SQ arcane bond (wand), trapfinding +1
Combat Gear scroll of dimension door, scroll of summon monster IV, wand of scorching ray (14 charges); Other Gear masterwork dagger, cloak of elvenkind, ring of protection +1, bag of holding (type II), six small flawed
rubies worth 250 gp each
Spellbook 0—all; 1st—charm person, disguise self, expeditious retreat, grease, hold portal, mage armor, magic aura, ray of enfeeblement, shield, true strike, ventriloquism; 2nd—alter self, false life, knock, invisibility; 3rd—arcane sight, fly, gentle repose, hold person, lightning bolt; 4th—dimension door, locate creature.

Section 15: Copyright Notice

Pathfinder 21: The Jackal’s Price. Copyright 2009, Paizo Publishing, LLC; Author: Darrin Drader