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Charmed Guard (Human Fighter 8)

Charmed Guard CR 7

XP 3,200
Human fighter 8
N Medium humanoid (human)
Init +2; Senses Perception +9

DEFENSE

AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex)
hp 80 (8d10+32)
Fort +10, Ref +6, Will +1; +2 vs. fear
Defensive Abilities bravery +2

OFFENSE

Speed 30 ft.
Melee +1 longsword +16/+11 (1d8+8/19–20)
Ranged mwk light crossbow +11 (1d8/19–20)
Special Attacks weapon training (heavy blades +1)

TACTICS

During Combat The guards use Vital Strike and Power Attack, assaulting enemies with their longswords.

Morale The guards defend the shop to the death unless freed from domination.

STATISTICS

Str 18, Dex 14, Con 14, Int 10, Wis 8, Cha 12
Base Atk +8; CMB +12; CMD 24
Feats Alertness, Cleave, Great Fortitude, Greater Weapon Focus (longsword), Lightning Reflexes, Power Attack, Toughness, Vital Strike, Weapon Focus (longsword), Weapon Specialization (longsword)
Skills Climb +10, Intimidate +12, Perception +9, Ride +8, Sense Motive +1
Languages Common
SQ armor training 2
Combat Gear potions of cure moderate wounds (2); Other Gear +2 breastplate, +1 longsword, masterwork light crossbow with 10 bolts, 200 gp

Section 15: Copyright Notice

Pathfinder Adventure Path #47: Ashes at Dawn. © 2011, Paizo Publishing, LLC; Author: Neil Spicer.