Speed 20 ft.
Melee +1 lance +14/+9 (1d8+5/×3) or +1 heavy mace +14/+9 (1d8+5)
Ranged mwk heavy crossbow +9 (1d10/19–20)
Space 5 ft.; Reach 5 ft. (10 ft. with lance)
Special Attacks channel positive energy (DC 16, 5d6), smite evil 3/day (+2 attack and AC, +9 damage)
Paladin Spell-Like Abilities (CL 9th; concentration +11)
At will—detect evil
Paladin Spells Prepared (CL 6th; concentration +8)
Without resist energy, the paladin’s statistics are Resist none.
Str 18, Dex 8, Con 12, Int 10, Wis 13, Cha 15
Base Atk +9; CMB +13; CMD 22
Feats Iron Will, Mounted Combat, Ride-By Attack, Skill Focus (Perception), Spirited Charge
Skills Handle Animal +6, Intimidate +4, Knowledge (history) +1, Knowledge (religion) +5, Perception +9, Ride +5 (+7 to stay in the saddle)
Languages Common, Orc
SQ aura, code of conduct, divine bond (mount), lay on hands (4d6, 6/day), mercies (frightened, shaken, staggered), orc blood, weapon familiarity
Combat Gear potion of bull’s strength, potion of delay poison, potion of shield of faith, silversheen; Other Gear +1 full plate, masterwork heavy steel shield, +1 heavy mace, +1 lance, masterwork heavy crossbow with 10 bolts, cloak of resistance +1, military saddle, 297 gp
DESCRIPTIONA saintly knight accomplishes great acts with his indomitable spirit and martial prowess.
Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.