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Sahuagin Lord (Sahuagin Barbarian 4)

Sahuagin Barbarian CR 6

XP 2,400
Male sahuagin barbarian 4
NE Medium monstrous humanoid (aquatic)
Init +2; Senses blindsense 30 ft., darkvision 60 ft.; Perception +15

DEFENSE

AC 16, touch 10, flat-footed 14 (+1 armor, +2 Dex, +5 natural, –2 rage)
hp 77 (6 HD; 2d10+4d12+42)
Fort +13, Ref +6, Will +8
Defensive Abilities trap sense +1, uncanny dodge
Weaknesses light blindness

OFFENSE

Speed 40 ft., swim 60 ft.
Melee 2 claws +13 (1d4+6), bite +12 (1d4+6)
Ranged mwk heavy crossbow +8 (1d10/19–20)
Special Attacks blood frenzy, rage (15 rounds/day), rage powers (no escape, renewed vigor [1d8+6 hit points])

Tactics
Before Combat
He uses water as cover while preparing to use his crossbow, then drinks a potion and moves into melee range.
During Combat He uses his blood frenzy in conjunction with rage.
Morale He believes he is unkillable by humanoids and fights to the death. If his opponents include a creature of at least Large size, he flees when his non-raging hit points reach 10 or fewer.

Base Statistics When not raging, he has the following statistics: AC 18, touch 12, flat-footed; hp 65; Fort +11; Will +6; Melee +2 claws +11 (1d4+4), bite +10 (1d4+4) ; Str 18, Con 20; CMB +10; Skills Intimidate +11

STATISTICS

Str 22, Dex 15, Con 24, Int 12, Wis 14, Cha 8
Base Atk +6; CMB +12; CMD 22
Feats Great Fortitude, Intimidating Prowess, Weapon Focus (claw)
Skills Acrobatics +7, Handle Animal +9, Intimidate +13, Perception +15, Sense Motive +4, Stealth +13, Survival +11, Swim +31
Languages Aquan, Common; speak with sharks
SQ fast movement
Combat Gear potion of cure moderate wounds, potion of protection from arrows; Other Gear bracers of armor +1, masterwork heavy crossbow with 14 bolts and +1 shock bolts (4), 136 gp