Heretic CR 6
Adept Spells Prepared (CL 8th; concentration +11)3rd— lightning bolt (DC 17)
2nd— bull’s strength, scorching ray, web (DC 15)
1st— bless, burning hands (DC 15), command, cure light wounds
0th (at will)— guidance, purify food and drink, stabilize
During Combat The adept blasts his enemies with divine fire and lightning.
Str 15, Dex 10, Con 12, Int 10, Wis 16, Cha 8
Base Atk +4; CMB +6; CMD 19
Feats Combat Casting, Iron Will, Skill Focus (Knowledge [religion], Perform [oratory]), Spell Focus (evocation)
Skills Acrobatics +3, Diplomacy +7, Knowledge (religion) +14, Perform (oratory) +10
SQ elf blood, summon familiar (monkey)
Combat Gear feather token (whip), potion of shield of faith (CL 6th), scroll of scorching ray (CL 7th), scroll of web, wand of cure moderate wounds (15 charges), wand of lightning bolt (7 charges); Other Gear masterwork spear, cloak of resistance +1, silver holy symbol, spell component pouch, 443 gp
DESCRIPTIONThe heretic seeks to convert the faithful away from a church that blinds them with lies.
Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.