Expert Blacksmith CR 4
AC 12, touch 10, flat-footed 12 (+2 armor)
hp 39 (6d8+12)
Fort +4, Ref +2, Will +5; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training (+4 dodge bonus to AC vs. giants)
Before Combat If she has at least 4 minutes to prepare to defend her shop, the expert dons her masterwork breastplate.
During Combat The expert uses one of her warhammers in melee, but calls for help and tries to avoid combat.
Str 13, Dex 10, Con 14, Int 12, Wis 11, Cha 6
Base Atk +4; CMB +5; CMD 15 (19 vs. bull rush or trip)
Feats Craft Magic Arms and Armor, Master Craftsman (Craft [weapons]), Skill Focus (Craft [armor, weapons])
Skills Appraise +10 (+12 to assess non-magical metals or gemstones), Craft (armor, blacksmithing) +10, Craft (weapons) +15, Knowledge (history) +8, Knowledge (local) +9, Linguistics +7, Perform (sing) +7, Sense Motive +9
Languages Common, Draconic, Dwarven, Giant, Gnome, Halfling
Combat Gear oil of mending (5), potions of cure light wounds (2), potions of endure elements (2), acid (2), alchemist’s fire (2), thunderstone; Other Gear leather armor, +1 warhammer, masterwork cold iron warhammer, masterwork breastplate (not worn), feather token (fan), block and tackle, chain (20 ft.), masterwork artisan’s tools, 1,211 gp
DESCRIPTIONA blacksmith enjoys talking about metal almost as much as working it. She is proud that her skill allows her to craft everything from mundane items to magic weapons.
Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.