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    Half-elf Rogue 1/Monk 2


    Rogue Monk CR 2
    XP 600
    Male half-elf rogue 1 / monk 2
    LE Medium humanoid (elf)
    Init +3; Senses low-light vision; Perception +9
     DEFENSE
    AC 17, touch 17, flat-footed 13 (+3 Dex, +1 deflection, +1 dodge, +2 Wis)
    hp 16 (3d8-1)
    Fort +2, Ref +8, Will +5; +2 vs. enchantment
    Defensive Abilities evasion; Immune sleep
     OFFENSE
    Speed 30 ft.
    Melee unarmed strike +4 (1d6+1) or flurry of blows +3/+3 (1d6+1)
    Ranged composite shortbow +4 (1d6+1/×3)
    Special Attacks sneak attack +1d6
     STATISTICS
    Str 12, Dex 17, Con 8, Int 13, Wis 14, Cha 10
    Base Atk +1; CMB +2; CMD 17
    Feats Deflect Arrows, Dodge, Improved Unarmed Strike, Mobility, Stunning Fist, Weapon Finesse
    Skills Acrobatics +9, Bluff +6, Diplomacy +6, Disable Device +9, Disguise +4, Intimidate +6, Perform (wind instruments) +8, Perception +9
    Languages Common, Elven, Goblin, +1 additional
    SQ elf blood, trapfinding +1
    Combat Gear potion of cure light wounds; Other Gear composite shortbow (+1 Str), ring of protection +1, masterwork thieves' tools, masterwork flute, silver earrings (25 gp for the pair), journal, 6 pouches of gold dust worth 50 gp each, 8 pouches of silver dust worth 5 gp each, 10 pp