Hell Knight Armiger (Half-orc Fighter 3)

Hell knight Armiger CR 2

XP 600
Half-orc Fighter 3
LN Medium humanoid (human, orc)
Init+1; Senses darkvision 60 ft.; Perception +1

DEFENSE

AC 19, touch 11, flat-footed 18 (+8 armor, +1 Dex)
hp 27 (3d10+6)
Fort +5, Ref +2, Will +2 (+1 vs. fear)
Defensive Abilities bravery +1, orc ferocity

OFFENSE

Speed 20 ft.
Melee mwk alchemical silver glaive +7 (1d10+2/×3)

STATISTICS

Str 15, Dex 13, Con 14, Int 8, Wis 12, Cha 12
Base Atk +3; CMB +5; CMD 16
Feats Furious Focus, Intimidating Prowess, Power Attack, Weapon Focus (glaive)
Skills Intimidate +10, Knowledge (planes) +1, Sense Motive +3; Racial Modifiers +2 Intimidate
Languages Common, Orc
SQ armor training 1, orc blood, weapon familiarity
Combat Gear oil of magic weapon, potion of bull’s strength, potion of cure light wounds; Other Gear masterwork half-plate, masterwork alchemical silver glaive, 12 gp

Section 15: Copyright Notice

Pathfinder Campaign Setting: Inner Sea NPC Codex © 2013, Paizo Publishing, LLC; Authors: John Compton, Paris Crenshaw, Adam Daigle, Josh Foster, Rob McCreary, Mark Moreland, and Russ Taylor.

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