Blood Lord (Human Lich Aristocrat 4/Necromancer 13)

Blood Lord CR 18

XP 153,600
Human Lich Aristocrat 4/Necromancer 13
LE Medium undead (augmented humanoid)
Init +6; Senses darkvision 60 ft.; Perception +30; Aura fear aura (60 ft., DC 21)

DEFENSE

AC 20, touch 15, flat-footed 17 (+2 deflection, +2 Dex, +1 dodge, +5 natural)
hp 161 (17 HD; 13d6+4d8+98)
Fort +10, Ref +9, Will +14
Defensive Abilities rejuvenation; channel resistance +4; DR 15/bludgeoning and magic; Immune cold, electricity, undead traits

OFFENSE

Speed 30 ft.
Melee touch +11 (1d8+8 plus paralyzing touch)
Special Attacks channel negative energy (DC 21, 11/day), paralyzing touch (DC 23)
Arcane School Spell-Like abilities (CL 13th; concentration +21)

11/day—grave touch (6 rounds)

Necromancer Spells Prepared (CL 13th; concentration +21)

Opposition Schools enchantment, illusion

STATISTICS

Str 10, Dex 14, Con —, Int 26, Wis 14, Cha 20
Base Atk +9; CMB +9; CMD 24
Feats Ability Focus (paralyzing touch), Combat Casting, Command Undead, Craft Wondrous Item, Dodge, Extra Channel, Greater Spell Focus (necromancy), Improved Channel, Improved Familiar, Improved Initiative, Lightning Reflexes, Scribe Scroll, Spell Focus (necromancy), Weapon Finesse
Skills Appraise +12, Bluff +20, Diplomacy +25, Knowledge (arcana) +28, Knowledge (engineering) +20, Knowledge (geography) +15, Knowledge (history) +25, Knowledge (local) +25, Knowledge (nobility) +20, Knowledge (planes) +15, Knowledge (religion) +28, Perception +30, Sense Motive +27, Spellcraft +28, Stealth +25, Use Magic Device +22; Racial Modifiers +8 Perception, +8 Sense Motive, +8 Stealth
Languages Aklo, Celestial, Common, Draconic, Infernal, Necril, +3 additional
SQ arcane bond (homunculus), life sight (20 feet, 13 rounds/day)
Combat Gear headband of mental prowess (+4 Int/+4 Cha), lesser maximize metamagic rod, ring of mind shielding, ring of protection +2, crushed pearl worth 500 gp, onyx gems worth 500 gp in total, powdered diamond and opal worth 5,000 gp

Section 15: Copyright Notice

Pathfinder Campaign Setting: Inner Sea NPC Codex © 2013, Paizo Publishing, LLC; Authors: John Compton, Paris Crenshaw, Adam Daigle, Josh Foster, Rob McCreary, Mark Moreland, and Russ Taylor.

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