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Jagladine Genetic Surgeon (CR 14)

Jagladine Genetic Surgeon CR 14

XP 38,400
Jagladine alchemist (vivisectionist) 15
NE Medium monstrous humanoid
Init +7; Senses darkvision 60 ft.; Perception +17

DEFENSE

AC 27, touch 16, flat-footed 24 (+5 armor, +3 deflection, +3 Dex, +6 natural)
hp 203 (2d10+15d8+125); fast healing 2
Fort +14, Ref +15, Will +10
Immune disease, poison

OFFENSE

Speed 30 ft., climb 20 ft.
Melee +2 short sword +17/+12/+7 (1d6+3/19–20 plus poison), +3 kukri +12/+7/+2 (1d4+4/18–20 plus poison), +1 short sword +12/+7/+2 (1d6+2/19–20 plus poison)
Ranged +1 needler +19 (1d4+1 plus poison)
Special Attacks sneak attack (8d6), poison (deathblade— Fort DC 20; onset —; frequency 1/rd. for 6 rds.; effect 1d3 Con; cure 2 saves
Alchemist Extracts Prepared (CL 15th)

5thcommunal stoneskin, dust form, magic jar (DC 20), regenerate
4thdragon’s breath, greater false life, scorching ash form, touch of slime (DC 19), vitriolic mist
3rdawaken (DC 18), baleful polymorph (DC 18), burst of speed, fly, nauseating trail (DC 18), thorn body
2ndablative barrier, adhesive blood, anthropomorphic animal (DC 17), elemental touch (DC 17), invisibility, vomit swarm
1st—adhesive spittle, blurred movement, body capacitance*, deathwatch, longshot, phantom blood (DC 16), true strike

STATISTICS

Str 12, Dex 16, Con 16, Int 20, Wis 15, Cha 11
Base Atk +13; CMB +14; CMD 30
Feats Brew PotionB, Combat Reflexes, Great Fortitude, Improved Initiative, Improved Natural Armor, Improved Toughness, Multiweapon Fighting, Quick Draw, Throw AnythingB, Toughness, Weapon Focus (short sword), Weapon Focus (hand crossbow)
Skills Acrobatics +5, Bluff +9, Climb +22, Craft (alchemy) +24, Disable Device +18, Fly +18, Heal +17, Intimidate +17, Knowledge (arcana) +16, Knowledge (nature) +18, Knowledge (religion) +7, Perception +17, Sleight of Hand +10, Spellcraft +22, Stealth +16, Survival +13, Use Magic Device +13; Racial Modifiers +4 Bluff, +4 Intimidate, +4 Perception
Languages Aklo, Common, Jagladine, Ultari
SQ alchemy (alchemy crafting +15, identify potions), intuitive naturalist, multi-armed, reflexive biology,, cruel anatomist, discoveries (concentrate poison, infuse mutagen, infusion, preserve organs, sticky poison [5 strikes], bleeding attack, crippling strike), mutagen (+4/–2, +2 natural, 15 hours), persistent mutagen, poison use, swift alchemy, swift poisoning, torturer’s eye, torturous transformation
Combat Gear 3 doses of shadow essence poison; Other Gear+2 omniweave armor, +2 short sword, +3 kukri, masterwork shortsword, +1 needler with 5 nanite canisters, amulet of natural armor +3, ring of protection +3

SPECIAL ABILITIES

Torturous Transformation (Sp)

A genetic surgeon adds anthropomorphic animal to his formula book as a 2nd-level extract. When he uses this extract, he injects it into an animal as part of a 2-hour surgical procedure. By using multiple doses of this extract as part of the surgery, he multiplies the duration by the number of extracts used.

Section 15: Copyright Notice

Alien Codex © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.