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Detective (Half-Elf Bard 13)


Detective CR 12

XP 19,200
Male middle-aged half-elf bard 13 (detective)
LE Medium humanoid (elf, human)
Init +1; Senses low-light vision; Perception +21

DEFENSE

AC 19, touch 12, flat-footed 17 (+6 armor, +1 Dex, +1 Dodge, +1 natural)
hp 53 (12d8-15)
Fort +3, Ref +10, Will 9; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic

OFFENSE

Speed 30 ft.
Melee +1 keen rapier +12/+7 (1d6+2/15–20)
Ranged mwk shortbow +11/+6 (1d6/×3)
Special Attacks bardic performance 33 rounds/day (move action, careful teamwork*, countersong, dirge of doom, distraction, fascinate, inspire competence +4, inspire courage +2, inspire greatness, soothing performance, suggestion), true confession* (DC 20 saves)
Bard Spells Known (CL 13th; concentration +18)

5th (1)bard’s escape*, greater heroism
4th (4)discern lies, discordant blast, freedom of movement, legend lore, modify memories
3rd (5)good hope, invisibility sphere, jester’s jaunt*, scrying, seek thoughts, speak with dead
2nd (6)blood biography, detect thoughts, gallant inspiration*, hidden speech, honeyed tongue, zone of truth
1st (6)charm person, disguise self, grease, saving finale, touch of gracelessness, vanish*
0 (at will)detect magic, flare, light, message, spark, unwitting ally

STATISTICS

Str 12, Dex 14, Con 8, Int 14, Wis 10, Cha 19
Base Atk +9; CMB +9; CMD 21
Feats Acrobatic, Athletic, Catch Off-Guard, Dodge, Silent Spell, Skill Focus (Perception), Weapon Finesse
Skills Acrobatics +3, Bluff +20, Climb +2, Diplomacy +21, Disguise +14, Fly +3, Knowledge (history) +18, Knowledge (local) +18, Knowledge (nobility) +18, Linguistics +6, Perception +21, Perform (act) +20, Perform (sing) +21, Perform (string) +20, Sense Motive +13, Sleight of Hand +8, Stealth +8, Swim +2, Use Magic Device +13; Racial Modifiers +2 Perception
Languages Common, Dwarven, Elven, Halfling, Gnome
SQ arcane insight*, arcane investigation*, bardic knowledge +5, elf blood, eye for detail*, jack-of-all-trades (use any skill), lore master 2/day
Combat Gear dust of tracelessness, potions of cure serious wounds (2); Other Gear +3 studded leather, +1 keen rapier, masterwork shortbow with 20 arrows, amulet of natural armor +1, cloak of resistance +1, elemental gem (earth), pipes of sounding, spell component pouch, 469 gp
PC Gear + 113,000 gp

Section 15: Copyright Notice – Pathfinder Campaign Setting: Rival Guide

Pathfinder Campaign Setting: Rival Guide. © 2011, Paizo Publishing, LLC. Authors: Brian Cortijo, Adam Daigle, Tim Hitchcock, Brandon Hodge, Colin McComb, Jason Nelson, Amber Scott, Neil Spicer, and Todd Stewart.