|Human Ranger 10/Horizon Walker 3||CR 12|
Speed 30 ft.
Melee mwk handaxe +13/+8/+3 (1d6+1/x3) and mwk handaxe +13/+8 (1d6x3)
Ranged vindicator +19/+14/+9 (1d10+1)
Special Attacks favored enemy (humans +6, giants +2, magical beasts +2)
Ranger Spells Prepared (CL 7th; concentration +9)
During Combat He prefers to fight at range. A favorite tactic against mounted enemies is to cast charm animal on the mount to lessen his foe’s mobility. Against foes who bring superior firepower, he uses a wind wall to create cover from their archers. He resorts to a pair of masterwork handaxes only when forced. His animal companion remains at his side—he prefers to use the cougar as a guardian while he sleeps rather than as a bodyguard or assassin.
Str 12, Dex 19, Con 18, Int 10, Wis 14, Cha 8
Base Atk +13; CMB +14; CMD 28
Feats Crossbow MasteryB (heavy repeating crossbow), Diehard, EnduranceB, Improved Two-Weapon Fighting, Iron Will, Point Blank Shot, Precise ShotB, Rapid ReloadB (heavy repeating crossbow), Toughness, Two-Weapon Fighting, Weapon Focus (heavy repeating crossbow)
Skills Acrobatics +17, Handle Animal +15, Heal +18, Knowledge (geography) +16, Linguistics +5, Perception +18, Spellcraft +11, Stealth +20, Survival +18
Languages Common, Giant, 1 additional
SQ hunter’s bond (animal companion), favored terrain (desert +6, mountains +2, plains +2, urban +2), swift tracker, terrain dominance (desert), terrain mastery (desert), track, wild empathy, woodland stride
Combat Gear potion of haste, wand of cure moderate wounds (22 charges); Other Gear +2 mithral shirt, +1 human bane repeating heavy crossbow with 20 screaming bolts in four preloaded clips of five, masterwork handaxes (2), belt of physical might (Dex & Con) +2, pouch of 80 pp