DEFENSEAC 12, touch 10, flat-footed 12 (+2 armor)
hp 10 (3d8–3)
Fort +0, Ref +1, Will +5
Speed 30 ft.
Melee mwk longsword +2 (1d8–1/19–20)
STATISTICSStr 8, Dex 10, Con 9, Int 11, Wis 14, Cha 13
Base Atk +2; CMB +1; CMD 11
Feats Noble Scion, Persuasive, Skill Focus ( Sense Motive)
Skills Bluff +7, Diplomacy +8, Intimidate +9, Knowledge (nobility) +6, Knowledge (religion) +4, Linguistics +4; Perform (dance) +6, Sense Motive +11
Languages Common, Elven, Infernal
Gear leather armor, masterwork longsword, elixir of love, jewelry (worth 150 gp), noble’s outfit
A noble line counts more than just immediate descendants among its family tree. As a house succeeds, more and more opportunists crawl out of the branches, claiming whatever tenuous blood relation they can and fighting for scraps of wealth and power. Since the ascendancy of the thrice-damned house, its ranks have swollen tenfold as every cousin and half-blood bastard tears into each other in an orgy of political violence. The wisest enjoy magical assistance, but never rely entirely upon it.