Navigation

    Bestiary‎ > ‎NPCs‎ > ‎NPCs (CR 1)‎ > ‎

    Priest of the Third Step (Human Sorcerer 2)


    Priest of the Third Step
    CR 1

    XP 400
    Human
    sorcerer 2
    LE Medium humanoid (human)
    Init +2; Senses Perception +0

     DEFENSE

    AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
    hp 11 (2d6+4)
    Fort
    +1, Ref +2, Will +3

      OFFENSE

    Speed 30 ft.
    Melee sap +2 (1d6+1 nonlethal) or mwk spear +3 (1d8+1/×3) or unarmed strike +2 (1d3+1 nonlethal)
    Ranged light crossbow +3 (1d8/19–20)
    Spells Known (CL 2nd; concentration +4)

    1st (5/day)—charm person (DC 13), mage armor
    0 (at will)—acid splash, dancing lights, detect magic, ghost sound (DC 12), message

    Bloodline arcane

      STATISTICS

    Str 13, Dex 14, Con 12, Int 10, Wis 10, Cha 15
    Base Atk +1; CMB +2; CMD 14
    Feats Combat Casting, Enforcer (see below), Eschew Materials
    Skills Intimidate +7, Knowledge (religion) +2, Spellcraft +5
    Languages Common
    SQ arcane bond (spear), bloodline arcana
    Gear light crossbow with 10 bolts, sap, bonded masterwork spear, priestly robe, iron mask

     SPECIAL ABILITIES

    Feat (Ex)

    This priest has the Enforcer feat; when he deals nonlethal damage, he can make an Intimidate check to demoralize the target as a free action (see Pathfinder Chronicles Campaign Setting 125).