Caravan Guard (Human Warrior 3)

Caravan Guard CR 1

XP 400
Male human warrior 3
LN Medium humanoid (human)
Init +1; Senses Perception +1

DEFENSE

AC 17, touch 11, flat-footed 16 (+4 armor, +1 Dex, +2 shield)
hp 25 (3d10+9)
Fort +4, Ref +2, Will +0

OFFENSE

Speed 30 ft.
Melee scimitar +4 (1d6+1/18–20)
Ranged longbow +5 (1d8/×3)

Tactics Caravan Guards favor their longbows in combat, reverting to melee with their scimitars only if their foes move to engage, if directly commanded to change their tactics, or to move up to support other guards caught in melee. The guards fight to the death.

STATISTICS

Str 13, Dex 13, Con 12, Int 10, Wis 9, Cha 8
Base Atk +3; CMB +4; CMD 15
Feats Alertness, Toughness, Weapon Focus (longbow)
Skills Handle Animal +5, Intimidate +5, Ride +7
Languages Common, +1 additional
Gear chain shirt, heavy steel shield, scimitar, longbow with 20 arrows

Section 15: Copyright Notice

Pathfinder 21: The Jackal’s Price. Copyright 2009, Paizo Publishing, LLC; Author: Darrin Drader

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