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Townsperson (Human Commoner 2)

Townsperson CR 1/2

XP 200
Human commoner 2
N Medium humanoid (human)
Init +0; Senses Perception +3

DEFENSE

AC 10, touch 10, flat-footed 10
hp 9 (2d6+2)
Fort +1, Ref +0, Will -1

OFFENSE

Speed 30 ft.
Melee club +2 (1d6+1) or torch –3 (1d3+1 plus 1 fire)
Ranged stone –3 (1d2+1)

TACTICS

Morale A townsperson flees as soon as he or she takes any damage.

STATISTICS

Str 12, Dex 11, Con 13, Int 10, Wis 9, Cha 10
Base Atk +1; CMB +2; CMD 12
Feats Animal Affinity, Skill Focus (Profession [any])
Skills Climb +6, Handle Animal +7, Knowledge (local) +1, Perception +3, Profession (any) +7, Ride +2
Languages Common
Gear club, stones, torches (3)

Section 15: Copyright Notice

Pathfinder 44: Trial of the Beast. Copyright 2011, Paizo Publishing, LLC, Author: Richard Pett