Human Wizard 1
N Medium humanoid (human)
Init +5; Senses Perception +4
AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 9 (1d6+3)
Fort +2, Ref +1, Will +3
Speed 30 ft.
Melee quarterstaff +0 (1d6)
Special Attacks hand of the apprentice (6/day)
Wizard Spells Prepared (CL 1st; concentration +4)
Before Combat The wizard casts mage armor.
During Combat The wizard uses hand of the apprentice to throw her quarterstaff or casts burning hands. She offers to use her scroll of enlarge person on an ally who’ll protect her.
Without mage armor, the wizard’s statistics are AC 11, touch 11, flat-footed 10.
Str 10, Dex 13, Con 14, Int 17, Wis 12, Cha 8
Base Atk +0; CMB +0; CMD 11
Feats Alertness, Combat Casting, Improved Initiative, Scribe Scroll
Skills Knowledge (arcana, history, planes) +7, Linguistics +7, Perception +4, Sense Motive +3, Spellcraft +7
Languages Common, Draconic, Dwarven, Elven, Infernal
SQ arcane bond (raven)
Combat Gear potions of cure light wounds (2), potion of shield of faith, scrolls of comprehend languages (2), scroll of endure elements, scroll of enlarge person, scroll of grease, scroll of mount, scrolls of shield (2), smokesticks (2); Other Gear quarterstaff, antitoxin, spellbook, sunrods (5), 40 gp