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Tardigrade, Giant

This strange eight-legged creature looks vaguely like an insectile bear as it swims through the water.

Giant Tardigrade CR 1/8

XP 50
N Diminutive vermin (aquatic)
Init +1; Senses darkvision 60 ft.; Perception +0

DEFENSE

AC 16, touch 15, flat-footed 15 (+1 Dex, +1 natural, +4 size)
hp 7 (1d8+3)
Fort +5, Ref +1, Will +0
Defensive Abilities hardy; Immune mind-affecting effects; Resist acid 2, cold 2, fire 2

OFFENSE

Speed 20 ft., climb 20 ft., swim 20 ft.
Melee bite +0 (1d2–4)
Space 1 ft.; Reach 0 ft.

STATISTICS

Str 2, Dex 12, Con 17, Int —, Wis 10, Cha 2
Base Atk +0; CMB –3; CMD 3 (15 vs. trip)
Skills Climb +9, Swim +9
SQ amphibious

SPECIAL ABILITIES

Hardy (Ex)

A giant tardigrade is able to endure extreme conditions for extended periods of time. It is unharmed by extreme cold, extreme heat, and less extreme temperatures. It takes no damage from decompression (such as in the vacuum of space) or high-pressure environments (such as in extremely deep water).

ECOLOGY

Environment any
Organization solitary, pair, or colony (3–20)
Treasure none

Giant tardigrades, sometimes referred to as water bears, are miniscule, eight-legged creatures that live in water but can survive almost anywhere. The giant tardigrade grows as large as 1 foot in length and feeds on patches of bacteria, fungus, and plant matter.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Ultimate Wilderness © 2017, Paizo Inc.; Authors: Alexander Augunas, John Bennett, Robert Brookes, John Compton, Dan Dillon, Steven T. Helt, Thurston Hillman, Eric Hindley, Mikko Kallio, Jason Keeley, Isabelle Lee, Jason Nelson, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, David Schwartz, Mark Seifter, Jeffery Swank, and Linda Zayas-Palmer.