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Spider, Giant (Medium)

A spider the size of a man crawls silently from the depths of its funnel-shaped web.

Giant Spider CR 1

XP 400
N Medium vermin
Init +3; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4

DEFENSE

AC 14, touch 13, flat-footed 11 (+3 Dex, +1 natural armor)
hp 16 (3d8+3)
Fort +4, Ref +4, Will +1
Immune mind-affecting effects

OFFENSE

Speed 30 ft., climb 30 ft.
Melee bite +2 (1d6 plus poison)
Special Attack web (+5 ranged, DC 12, hp 2)

STATISTICS

Str 11, Dex 17, Con 12, Int —, Wis 10, Cha 2
Base Atk +2; CMB +2; CMD 15 (27 vs. trip)
Skills Climb +16, Perception +4 (+8 in webs), Stealth +7 (+11 in webs); Racial Modifiers +4 Perception, +4 Stealth (+8 in webs), +16 Climb

SPECIAL ABILITIES

Poison (Ex)

Bite—injury; save Fort DC 14; frequency 1/round for 4 rounds; effect 1d2 Strength damage; cure 1 save.

ECOLOGY

Environment any
Organization solitary, pair, or colony (3–8)
Treasure incidental

The statistics above are for a web-spinning spider. Hunting spiders lose the web ability but gain a +8 racial modifier on Acrobatics checks. All giant spiders have a +2 racial bonus on poison save DCs.