Though many times larger, this creature appears to be an enormous grayish slug. A large slime trail marks the ground as it moves.
Giant Slug CR 8
AC 16, touch 8, flat-footed 16 (+0 Dex, +8 natural, -2 size)
hp 102 (12d8+48)
Fort +12, Ref +4, Will +4
Defensive Abilities rubbery hide, DR 10/slashing or piercing;
Immune mind-affecting effects, vermin traits
Weaknesses salt vulnerability
A giant slug begins combat by spitting a line of corrosive saliva at an opponent. It then moves into combat and uses its bite attack.
Str 27, Dex 10, Con 18, Int –, Wis 10, Cha 2
Base Atk +9; CMB +19; CMD 29 (can’t be tripped)
A giant slug can squeeze its body through openings a creature its size normally could not. It can squeeze through tight spaces as if it were a Medium-sized creature.
A giant slug is highly susceptible to salt, and takes 1d6 points of damage per pound of salt it contacts.
Every 1d4 rounds, a giant slug can spit a line of acid at an opponent within 60 feet (no range increment). A successful ranged touch attack is required to hit. If struck, a target takes 4d8 points of acid damage.
Environment temperate and warm marshes and underground
Giant slugs are found in moist or wet environments such as swamps, marshes, rain forests, and dungeons. They are both scavengers and predators feeding on both plants and animals. Giant slugs are nocturnal creatures and spend the daylight hours away from the heat of the sun. On extremely hot days, giant slugs bury themselves in debris where they secrete a thick coating of mucus that covers their entire body and protects them from the heat.
Giant slugs are larger versions of normal slugs. They are pale gray in color with a dull white underbelly. They have a single pair of long, thin tentacles or antennae. The giant slug uses them to sense brightness, heat, and to smell.
A typical giant slug is 20 feet long but can grow to twice that length.