A fist-sized insect, these inoffensive roaches hiss when threatened. When encountered in large swarms or grown to monstrous size, though, the insect’s noises take on a fearsome quality.
Giant Hissing Cockroach CR 1
Speed 30 ft., climb 30 ft., fly 40 ft.
Melee bite +3 (1d6+3)
Special Attacks fighting hiss
Str 15, Dex 10, Con 21, Int –, Wis 11, Cha 2
Base Atk +1; CMB +3; CMD 13
Feats DiehardB, EnduranceB
Skills Climb +10, Fly -4, Perception +4, Stealth +4; Racial Modifiers +8 Climb, +4 Perception, +4 Stealth
SQ hold breath
As a free action, a monstrous cockroach or cockroach swarm can make a loud hissing noise by forcing air through the breathing pores on its abdomen. This sound can be extremely disconcerting, and any creature within 20 feet with Hit Dice equal to or lower than the cockroach’s must make a DC 14 Will save or be shaken until outside the hiss’s area of effect. This is a sonic attack. The save DC is Constitution-based.
Environment any land
Organization solitary or intrusion (2–20)
Much like their smaller kin, giant cockroaches are extremely adaptive and exist in any place they can find a ready source of food. Giant cockroaches are not normally very violent, but readily attack if threatened or if food becomes scarce.
Pathfinder Roleplaying Game Bestiary 2, © 2010, Paizo Publishing, LLC; Authors Wolfgang Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim Hitchcock, Brandon Hodge, James Jacobs, Steve Kenson, Hal MacLean, Martin Mason, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.