The bones of an acid skeleton constantly ooze caustic acid.
Acid Skeleton (CR 1/3)
NE Medium undead
Init +6; Senses darkvision 60 ft.; Perception +0
AC 16, touch 12, flat-footed 14 (+2 armor, +2 Dex, +2 natural)
hp 4 (1d8)
Fort +0, Ref +2, Will +2
Defensive Abilities ooze acid; DR 5/bludgeoning; Immune acid, undead traits
Speed 30 ft.
Melee broken scimitar +0 (1d6), claw –3 (1d4+1 plus 1d6 acid) or 2 claws +2 (1d4+2 plus 1d6 acid)
Str 15, Dex 14, Con —, Int —, Wis 10, Cha 12
Base Atk +0; CMB +2; CMD 14
Feats Improved InitiativeB
Gear broken chain shirt, broken scimitar
Ooze Acid (Su)
Anyone striking an acid skeleton with an unarmed strike or natural attack takes 1d6 points of acid damage.
Skeletons are the animated bones of the dead, brought to unlife through foul magic. While most skeletons are mindless automatons, they still possess an evil cunning imparted to them by their animating force—a cunning that allows them to wield weapons and wear armor.
Section 15: Copyright Notice
Classic Horrors Revisited. Copyright 2009, Paizo Publishing, LLC; Authors: James Jacobs, Rob McCreary, F. Wesley Schneider