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Riotblood

Riotblood CR 1

XP 400
CE Tiny undead (swarm)
Init +3; Senses blindsight 60 ft.; Perception +1

DEFENSE

AC 15, touch 15, flat-footed 12 (+3 Dex, +2 size)
hp 7 (2d8-2)
Fort +0, Ref +3, Will +4
Immune swarm traits, undead immunities

OFFENSE

Speed 40 ft.
Space 10 ft.
Melee swarm (1d8 piercing plus 1 bleed plus enraging distraction)
Special Attacks enraging distraction (Fort DC 11)

STATISTICS

Str 9, Dex 16, Con -, Int -, Wis 12, Cha 1
Base Atk +1; CMB -3; CMD 10 (cannot be tripped)

SPECIAL ABILITIES

Enraging Distraction (Ex)

Creatures that succumb to the riotblood’s distraction special quality are affected as if by rage for one round, rather than nauseated as normal for the distraction special quality.

ECOLOGY

Environment any
Organization solitary or gangs of up to 2d4 riotblood swarms
Treasure incidental

Though called riotblood, these nasty little undead can congeal anywhere large amounts of blood are spilled in anger. A street riot might produce a few Riotblood, while the grand melee of a gladiatorial arena might spawn dozens, and a horde of hundreds might congeal in the wake of an especially horrific battle.

Riotblood are masses of blood, saliva, broken bones, spit teeth and other ichors animated by a dim and malicious instinct. Riotblood exist only to spread violence, the more random and unprovoked the better.

The vile slicks of bloody tissue can ooze beneath doors and turn a peaceful dinner hour in a crowded tavern or the most serene high church service into a savage free-for-all.

Section 15: Copyright Notice

Nemesis Unleashed Volume II. Copyright 2019, Otherverse Games. Author: Chris A. Field