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Mohrg, Unhallowed


Unhallowed Mohrg CR 8

XP 4,800
Unhallowed mohrg
CE Medium undead
Init +8; Senses darkvision 60 ft.; Perception +23

DEFENSE

AC 23, touch 15, flat-footed 18 (+4 Dex, +1 dodge, +8 natural)(+2 vs good creatures)
hp 91 (14d8+28)(+2 vs good creatures)
Fort +6, Ref +10, Will +9
Immune undead traits

OFFENSE

Speed 30 ft.
Melee 2 slams +15 (2d8+5 plus grab), tongue +10 melee touch (paralysis)
Special Attacks create spawn, paralysis (1d4 minutes, DC 19)

STATISTICS

Str 21, Dex 19, Con —, Int 11, Wis 10, Cha 14
Base Atk +10; CMB +15 (+19 grapple); CMD 30
Feats Ability Focus (paralysis), Dodge, Improved Initiative, Lightning Reflexes, Mobility, Skill Focus (Perception), Spring Attack
Skills Climb +22, Perception +23, Stealth +21, Swim +19

SPECIAL ABILITIES

Create Spawn (Su)

Humanoid creatures killed by a mohrg rise immediately as fast zombies under the mohrg’s control. The sudden bloom of unlife when a mohrg’s victim dies and becomes a zombie causes a surge of negative energy to flow through the mohrg. Whenever a mohrg creates a zombie in this manner, it is healed 1d6 hit points per HD possessed by the slain creature and acts as if hasted for the round immediately following the spawn’s creation.

ECOLOGY

Environment any
Organization solitary, gang (2–4), or mob (2–4 plus 4–12 zombies)
Treasure standard

Section 15: Copyright Notice

Pathfinder Adventure Path #48: Shadows of Gallowspire

Pathfinder Adventure Path #48: Shadows of Gallowspire. © 2011, Paizo Publishing, LLC; Author: Brandon Hodge.