Infantis CR 2
Str 8, Dex 17, Con –, Int –, Wis 13, Cha 12
Base Atk +1; CMB -1; CMD 12
Feats Weapon FinesseB
Child’s Needs (Su)
An infantis is all that remains of the dying consciousness of a small child. The Infantis suffers a -1 morale penalty on attack rolls, skill checks and saving throws when within 30 ft. of a visible crib, toy, child-sized clothing or a nursing or pregnant woman.
Shriek of Hunger (Su)
A target who is damaged by an infantis’ shriek ranged attack must succeed at a DC 13 Will save or become fatigued. This fatigue cannot be removed by any means until the target eats at least a day’s worth of rations. If the target is already fatigued, they become exhausted instead. Exhausted targets fall unconscious for 2d6 hours, or until roused.
Organization solitary or murder (groups of 1d6+3)
Infantis are exceptionally horrid undead that arise from the dying, panicked thoughts of the stillborn and infants killed by neglect or exposure. They lack intellect, operating purely on a panicked, fearful instinct like an abused animal.
The creatures attack small animals and children caught outside in the frightful dark; they only challenge larger and more dangerous prey in flocks, or if commanded by a powerful and cruel master.
Infantis are dead and decaying carrion birds with the putrefying skull of a newborn where a true avian’s head should be. Their cries are the desperate howls of a starving baby.
Nemesis Unleashed Volume II. Copyright 2019, Otherverse Games. Author: Chris A. Field