Dread Zombie Aasimar Warrior


Dread Zombie Aasimar Warrior CR 1

XP 400
Female dread zombie aasimar warrior 1
N Medium undead ( augmented native outsider)
Init +3; Senses darkvision 60 ft.; Perception +2 ; Aura unnatural aura

DEFENSE

AC 20, touch 9, flat-footed 18 (+5 armor, -1 Dex, +2 natural, +2 shield)
hp 9 (1d10+1)
Fort +2, Ref -1, Will +0
Defensive Abilities channel resistance +2, undead traits; Resist acid 5, cold 5, electricity 5

OFFENSE

Speed 20 ft. (can’t run)
Melee longsword +4 (1d8+3/19-20), slam +4 (1d6+3), bite -1 (1d4+1)
Ranged light crossbow +0 (1d8/19-20)
Special Attacks brain consumption (DC 13)
Spell-Like Abilities (CL 1st)

1/day – daylight

Tactics A dread zombie aasimar begins by attacking with its crossbow at range. In melee, it prefers to attack with its sword and its bite.

STATISTICS

Str 17, Dex 9, Con -, Int 6, Wis 11, Cha 6
Base Atk +1; CMB +4; CMD 13
Feats Improved Initiative, ToughnessB
Skills Knowledge (religion) -1, Perception +2, Ride +3; Racial Modifiers +2 Diplomacy, +2 Perception
Languages Common
SQ command zombies
Gear heavy metal shield, light crossbow, longsword, scale mail

ECOLOGY

Environment any
Organization solitary, gang (1 plus 1-10 zombies)
Treasure standard

A dread zombie aasimar relishes its corrupted form and unnatural power. Filled with loathing for the virtue that was once its heritage, it seeks out symbols of goodness and peace to defile. Dread zombie aasimars particularly enjoy consuming the brains of good clerics and paladins.

The transformation into a dread zombie completely negates the beauty that once marked the aasimar. Its bald head is covered in rotting skin the color of mud, and its flesh hangs loosely from its bones.

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