Draghul

The long, lean neck of the emaciated, pale blue dragon’s body uncurls to reveal a head dominated by a pair of glaring, milky eyes and rows of teeth jutting forth from bright crimson gums.

Draghul CR 12

XP 19,200
Adult white dragon ghul creature
CE Large undead (cold)
Init +5; Senses dragon senses, snow vision; Perception +22; Aura cold (5 ft., 1d6 cold damage), frightful presence (180 ft., DC 17)

DEFENSE

AC 27, touch 10, flat-footed 26 (+1 Dex, +17 natural, –1 size)
hp 149 (13d12+65)
Fort +13, Ref +9, Will +10
DR 5/magic; Immune cold, paralysis, sleep, undead traits; SR 21
Weaknesses vulnerability to fire

OFFENSE

Speed 30 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft.
Melee bite +20 (2d6+10/19–20 plus paralysis), 2 claws +19 (1d8+7 plus paralysis), 2 wings +14 (1d6+3 plus paralysis), tail slap +14 (1d8+10 plus paralysis)
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (40-ft. cone, DC 21, 12d4 cold), exhalation of death (60-ft. cone, DC 21), paralysis (DC 21)

Spell-Like Abilities (CL 13th)

At willfog cloud, gust of wind

Spells Known (CL 1st)

1st (4/day)mage armor, shield
0-level (at will)dancing lights, detect magic, ray of frost, mending

STATISTICS

Str 25, Dex 12, Con 21, Int 12, Wis 15, Cha 12
Base Atk +13; CMB +21; CMD 32 (36 vs. trip)
Feats Alertness, Flyby Attack, Improved Critical (bite), Improved Initiative, Power Attack, Vital Strike, Weapon Focus (bite)
Skills Fly +11, Intimidate +17, Knowledge (arcana) +17, Perception +22, Spellcraft +17, Stealth +13, Swim +31
Languages Common, Draconic
SQ icewalking, ice shape

SPECIAL ABILITIES

Cold Aura (Su)

An adult white dragon radiates an aura of cold. All creatures within 5 feet of the dragon take 1d6 points of cold damage at the beginning of the dragon’s turn.

Ice Shape (Su)

An adult white dragon can shape ice and snow at will. This ability functions as stone shape, but only targeting ice and snow, not stone. The caster level for this effect is equal to its Hit Dice (13).

Icewalking (Ex)

This ability works like the spider climb spell, but the surfaces the dragon climbs must be icy. The dragon can move across icy surfaces without penalty and does not need to make Acrobatics checks to run or charge on ice.

Snow Vision (Ex)

A white dragon learns to see perfectly well in snowy conditions. A white dragon does not suffer any penalties to Perception checks while in snow.



Section 15: Copyright Notice

The Genius Guide To: Simple Monster Templates. Copyright 2011, Super Genius Games. Author: Owen K.C. Stephens

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