Home >Bestiary >(Bestiary) By Type >Undead >

Aurosrath

This obscenely bloated and stretched human corpse jingles as it moves. Coins tumble from its mouth and from the exposed wounds that cover its hideously distended body.

Aurosrath CR 5

XP 1,600
NE Large undead
Init +1; Senses darkvision 60 ft.; Perception +11

DEFENSE

AC 19, touch 10, flat-footed 18 (+1 Dex, +9 natural, –1 size)
hp 59 (7d8+28)
Fort +5, Ref +3, Will +6
Defensive Abilities smeltable; DR 5/slashing; Immune undead traits; Resist electricity 10

OFFENSE

Speed 30 ft.
Melee 2 slams +8 (1d8+4 plus grab)
Space 10 ft.; Reach 10 ft.
Special Attacks strangle, suffocating wealth

STATISTICS

Str 18, Dex 13, Con —, Int 11, Wis 12, Cha 17
Base Atk +5; CMB +10 (+16 grapple); CMD 21 (23 vs. grapple)
Feats Improved Grapple, Improved Natural Attack (slam), Power Attack, Toughness
Skills Climb +14, Intimidate +13, Perception +11, Stealth +7

SPECIAL ABILITIES

Smeltable (Ex)

When an aurosrath takes 5 or more points of fire damage in a round, a significant amount of its constituent coins melts into molten gold. The aurosrath gains the following abilities for 1d4 rounds plus 1 additional round for every 5 additional points of fire damage it took that round.

  • Speed is reduced to 20 feet.
  • DR changes to DR/—.
  • Slam attacks deal an additional 1d6 points of fire damage.
  • Creatures grappled by the aurosrath reduce the number of rounds they can hold their breath by 3 instead of 1 at the end of each round.

Suffocating Wealth (Ex)

A creature affected by an aurosrath’s strangle ability cannot breathe. A strangled creature must hold its breath as it is suffocated by the flood of coins that spill from the undead’s open mouth and onto the victim’s face.

ECOLOGY

Environment any
Organization solitary, pair, or entombment (3–12)
Treasure double

Aurosraths arise from individuals who die tragic deaths caused by immense wealth, such as an explorer who would rather die beneath a collapsing tomb’s roof than forfeit the hoard of gold he’s just discovered. The avarice that motivated these people in life continues into undeath as negative energy fuses their souls with the riches they so desperately clung to, transforming them into horrific walking treasure troves that hunger for ever more gold even as it overflows from their bulging bodies.

The average aurosrath stands 15 feet tall and weighs almost 1,100 pounds.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Druma, Profit and Prophecy © 2019, Paizo Inc.; Authors: John Compton and Thurston Hillman