Rarely, waxworks shaped like intelligent creatures develop minds of their own and can gain levels in character classes.
Challenge Rating: Same as a normal waxwork creature’s CR.
Abilities: A sentient waxwork’s Intelligence score is determined by rolling 3d6.
Skills: A sentient waxwork creature gains skill points based on its Hit Dice and Intelligence. Disguise and Stealth are class skills for it, but it has no other class skills. If it was crafted to resemble a specific individual, it also gains a +10 racial bonus on Disguise checks to impersonate that individual.
Feats: A sentient waxwork gains retroactive feats based on its Hit Dice.
Languages: A sentient waxwork creature speaks Common (or the language of the sculptor or animating spirit).
Add produce flame as a spell requirement. Add 1,000 gp to the price (and 500 gp to the cost).
CL varies (equal to the waxwork creature’s HD); Price 1,000 gp per HD plus cost of wax
Pathfinder Roleplaying Game Horror Adventures © 2016, Paizo Inc.; Authors: John Bennett, Clinton J. Boomer, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, Jim Groves, Steven Helt, Thurston Hillman, Eric Hindley, Brandon Hodge, Mikko Kallio, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, F. Wesley Schneider, David Schwartz, Mark Seifter, and Linda Zayas-Palmer.