This creature resembles a hunting dog constructed of tangled briars, vines, leaves, and sticks. Its entire body is covered with small, sharp thorns.
Thorny CR 3
XP 800
N Medium plant
Init +2; Senses low-light vision; Perception +13
DEFENSE
AC 17, touch 12, flat-footed 15 (+2 Dex, +5 natural)
hp 26 (4d8+8)
Fort +6, Ref +3, Will +2
Immune plant traits
OFFENSE
Speed 50 ft.
Melee bite +5 (1d6+3 plus trip)
Special Attacks thorns
STATISTICS
Str 14, Dex 15, Con 14, Int 2, Wis 12, Cha 6
Base Atk +3; CMB +5; CMD 17
Feats Combat Reflexes, Skill Focus (Perception)
Skills Perception +13, Stealth +11 (+19 in swampy or forested areas); Racial Modifiers +4 Perception and Stealth (+12 Stealth in swampy or forested areas)
SPECIAL ABILITIES
Thorns (Ex)
A thorny’s body is covered with sharp wooden thorns. Any creature attacking a thorny with a non-reach melee weapon or with natural attacks takes 1d4+2 points of piercing damage from the thorny’s sharp thorns. A creature that grapples with a thorny takes this same damage each round.
ECOLOGY
Environment warm forests
Organization solitary or pack (3-8)
Treasure none
Thornies are the pets and companions of the vegepygmies. They are rarely encountered outside of a vegepygmy tribe or hunting party. Vegepygmies often use them to hunt prey.
Thornies reproduce by planting egg-like seeds (that the female lays) in the ground. Three to six months later, a small tree sprouts, buds, and from these buds are born the thornies. An average thorny tree is capable of producing 1d6+4 thornies. The tree dies once it buds and the thornies “hatch.”
Thorny from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.