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Jupiter Bloodsucker


This plant is a man-sized tangle of leaves and roots. Four large dark green and serrated leaves top the brown, red-veined roots.

Jupiter Bloodsucker CR 3

XP 800
N Medium plant
Init -3; Senses blindsense 60 ft., bloodsense 60 ft.; Perception +0

DEFENSE

AC 15, touch 7, flat-footed 15 (-3 Dex, +8 natural)
hp 30 (4d8+12)
Fort +7, Ref -2, Will +1
Immune plant traits
Weaknesses vulnerability to fire

OFFENSE

Speed 5 ft.
Melee 6 vine leaves +4 (1d6+1 plus blood drain and grab)
Special Attacks blood drain (1 Con per vine leaf), smother

STATISTICS

Str 12, Dex 5, Con 16, Int –, Wis 10, Cha 10
Base Atk +3; CMB +4 (+8 to grapple); CMD 11 (can’t be tripped)

SPECIAL ABILITIES

Bloodsense (Ex)

A Jupiter bloodsucker can detect any living creature that has blood in its body to a range of 60 feet by scent.

Smother (Ex)

By making a successful grapple check (with a +2 bonus for every vine-leaf attached to a foe at the beginning of its turn), a Jupiter bloodsucker can cover a grappled opponent’s nose and mouth. An opponent caught in this way must hold its breath or begin suffocating. A vineleaf attached in this way does not drain blood.

ECOLOGY

Environment temperate forests
Organization solitary, patch (2-5), or bed (6-10)
Treasure none

The Jupiter bloodsucker, or vampire plant, is a small, seemingly ordinary plant. A creature looking closely at the roots may notice that the stems are transparent and that blood seems to course through them (DC 15 Perception check from 5 ft. or less to notice). On the bottom of each leaf are many small, sharp thorns. These are used to attach to a victim and drain its blood. The Jupiter bloodsucker attacks with its leaves in combat, attempting to grapple and pin a foe. A grabbed opponent is drained of blood by the thorny leaves. At the same time, one leaf covers the victim’s face, attempting to smother it.

Section 15: Copyright Notice

Jupiter Bloodsucker from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Jean Wells.