Thorn-tipped tendrils and flowering filaments sprout from this tiny, squirming grublike plant.
Speed 5 ft., burrow 5 ft., climb 5 ft.
Str 4, Dex 19, Con 14, Int 4, Wis 15, Cha 15
A griefgall that takes cold damage is slowed (as per the slow spell) for 1d4 rounds.
Once per day, a parasitizing griefgall can devour its host’s emotions for 1 hour, dealing 2d4 points of Charisma damage. After this psychic feasting, it germinates an attached seedling that must be implanted into a new host within 1 week or perish. A griefgall can have no more than one seedling at a time.
An implanted seedling becomes a fully grown griefgall in 1 minute, during which time the seedling can be removed by a creature other than the target with a successful DC 20 Heal check. An implanted griefgall’s filaments infiltrate the host’s nervous system, controlling the host as dominate person. This control is not prevented by protection from evil or similar effects, nor does the host receive saving throws to resist control. Each day, the griefgall deals 1d2 points of Charisma damage to its host by feeding on its emotions.
The griefgall shares the same space as its host without detriment to either, uses its flowers to see and hear, and can attack independently of its host, including with its tendrils from within the host’s mouth.
Area spells affect both the griefgall and the host. An opponent can attack just the griefgall, but takes a –4 penalty on the attack roll. If a parasitizing griefgall is slain, its host falls unconscious for 1d4 hours, during which time the griefgall’s filaments wither away, enabling it to be removed without harming the host. Removing it before this occurs requires 1d4 minutes and a successful DC 25 Heal check or the host is permanently paralyzed.
Environment temperate or warm forests or urban
Organization solitary or infestation (2–5)
Griefgalls are pitiless psychic parasites that feed on emotions. Their bodies appear as tiny, squirming plant pods that closely resemble grubs. Long tendrils sprout from the pod, tipped with thorns that drip a paralytic sap.
Shorter, blossoming filaments allow the creatures to see and hear. A griefgall must be implanted into a humanoid, and it quickly grows to full size, but can’t survive more than a week without a humanoid host. It attempts to conceal its body and tendrils within the host’s mouth. By extruding its filaments through the victim’s neck and scalp, it externalizes its sensory organs, disguising them as a flowery headdress or garland entwined with the victim’s hair.
A griefgall and the other griefgalls that sprout from its seedlings often form twisted family units by congregating in abandoned houses in sprawling urban areas. An elder griefgall, identifiable because it sprouts more and more tendrils as it ages, takes on the role of a matriarch.
Pathfinder Roleplaying Game Bestiary 5 © 2015, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, John Bennett, Logan Bonner, Creighton Broadhurst, Robert Brookes, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Thurston Hillman, Eric Hindley, Joe Homes, James Jacobs, Amanda Hamon Kunz, Ben McFarland, Jason Nelson, Thom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, Wes Schneider, David Schwartz, Mark Seifter, Mike Shel, James L. Sutter, and Linda Zayas-Palmer.