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    Tiefling

    This lanky man sneers as he draws his sword. Tiny horns and a barbed tail reveal that he is something more than human.

    Tiefling
    CR 1/2
    XP 200
    Tiefling rogue 1
    NE Medium outsider (native)
    Init +3; Senses darkvision 60 ft.; Perception +5
    DEFENSE
    AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
    hp 10 (1d8+2)
    Fort +2, Ref +5, Will +1
    Resist cold 5, electricity 5, fire 5
    OFFENSE
    Speed 30 ft.
    Melee short sword +3 (1d6+1/19–20)
    Ranged light crossbow +3 (1d8/19–20)
    Special Attacks sneak attack +1d6
    Spell-Like Abilities (CL 1st)
    1/day—darkness
    STATISTICS
    Str 13, Dex 17, Con 14, Int 12, Wis 12, Cha 6
    Base Atk +0; CMB +1; CMD 14
    Feats Weapon Finesse
    Skills Acrobatics +6, Bluff +4, Disable Device +6, Escape Artist +6, Intimidate +2, Perception +5, Sense Motive +5, Sleight of Hand +6, Stealth +8; Racial Modifiers +2 Bluff, +2 Stealth
    Languages Abyssal, Common, Infernal
    SQ fiendish sorcery, trapfinding

    SPECIAL ABILITIES

    Fiendish Sorcery (Ex)

    Tiefling sorcerers with the Abyssal or Infernal bloodline treat their Charisma score as 2 points higher for all sorcerer class abilities.

    Preconstructed NPC's


    Tiefling Characters
    Tieflings are defined by their class levels—they do not possess racial HD. They have the following racial traits.
    • +2 Dexterity, +2 Intelligence, –2 Charisma: Tieflings are quick in body and mind, but are inherently strange.
    • Darkvision: Tieflings see in the dark up to 60 feet.
    • Skilled: Tieflings have a +2 racial bonus on Bluff and Stealth checks.
    • Spell-Like Ability: Tieflings can use darkness once per day as a spell-like ability. The caster level for this ability equals the tiefling's class level.
    • Fiendish Resistance: Tieflings have cold resistance 5, electricity resistance 5, and fire resistance 5.
    • Fiendish Sorcery: Tiefling sorcerers with the Abyssal or Infernal bloodline treat their Charisma score as 2 points higher for all sorcerer class abilities.
    • Languages: Tieflings begin play speaking Common and either Abyssal or Infernal. Tieflings with high Intelligence scores can choose any of the following: Abyssal, Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Infernal, and Orc.