This creature resembles a tall, powerful human with green eyes and a bald head. It is dressed in long, flowing green robes that seem to billow as though blown by an invisible and unfelt gentle breeze.
Speed 50 ft.
Melee longsword +9/+4 (1d8+2 /19-20)
Domain Spell-Like Abilities (CL 7th):
Spells Prepared (CL 7th):
4th—chaos hammer (DC 19), divine power, spell immunityD
3rd—daylight, magic circle against chaos, protection from energyD, remove curse
2nd—aid, align weapon, consecrate, resist energy, shatter (DC 18), shield otherD
1st—bless, bless water, command (DC 17), divine favor, endure elements, protection from chaosD, sanctuary (DC 17)
0 (at will)—create water, cure minor wounds*, detect magic, read magic
D domain spell; Domains Law, Protection
Str 15, Dex 15, Con 15, Int 20, Wis 20, Cha 20
Base Atk +7; CMB +9; CMD 21 (can’t be tripped)
Feats Cleave, Combat Expertise, Iron Will, Power Attack
Skills Diplomacy +15, Escape Artist +9, Heal +15, Know ledge (any one) +12, Knowledge (local) +15, Knowledge (the planes) +15, Knowledge (religion) +12, Perception +15, Sense Motive +15, Spellcraft +12, Survival +15
Languages Auran, Celestial, Common; telepathy 50 ft.
SQ air walk
A protector automatically knows the alignment of any creature within 50 feet that it looks upon.
Environment Inner and Outer planes
Organization solitary, pair, or troupe (6-11)
Protectors are extraplanar guardians of law that appear as very noble and regal creatures. They are often sent to the Material Plane when the forces of chaos swing from the balance. Protectors move by means of their air walk ability; their feet never touch the ground, and they always float 6 to 10 inches above the ground. A protector stands 7 feet tall and weighs about 200 pounds or more.
Protectors attack neutral (except non-intelligent or low-intelligence creatures such as animals) and chaotic creatures on sight. They never knowingly and willingly attack lawful creatures. A protector fights with its longsword and spells.
Protector from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Scott Greene and Erica Balsley, based on original material by Jean Wells.