This creature appears to be a large grayish-black sleek hound standing about 3 feet tall at the shoulder. Its triangular head has a somewhat human appearance. Its eyes are white with amber pupils.
Moon Dog CR 9
Speed 50 ft., 30 ft. on 2 legs
Melee bite +14 (1d8+4 plus trip)
Special Attacks bay, shadow weave
Spell-like Abilities (CL 12th):
At will—detect evil, detect magic, see invisibility (all at will abilities always active)
3/day—alter self, mirror image
1/day—dancing lights, darkness, dispel magic (using this ability forces the moon dog back to its plane of origin), improved invisibility, light, nondetection, obscuring mist, shades
Str 18, Dex 15, Con 15, Int 15, Wis 16, Cha 14
Base Atk +9; CMB +13; CMD 25 (29 vs. trip)
Feats Alertness, Combat Casting, Improved Initiative, Iron Will, Weapon Focus (bite)
Skills Bluff +14, Diplomacy +11, Knowledge (arcana) +11, Knowledge (the planes) +14 , Perception +21, Sense Motive +17, Stealth +14, Survival +12 (+16 tracking by scent); Racial Modifiers +4 Perception, +4 Survival when tracking by scent
Languages telepathy 100 ft. (does not speak)
SQ plane shift
- Fear: All evil creatures within 80 feet must make a successful Will save or be affected as by a fear spell. This is a sonic, mind-affecting fear effect. If the save is successful, that creature cannot be affected by the fear effect of that moon dog’s bay for 24 hours.
- Dispel Evil: This effect works like the spell, and affects one evil extraplanar creature within 80 feet.
- Dismissal: This effect works as the spell, except that it targets one evil extraplanar creature.
Moon dogs can see twice as far as humans in low-light and normal light conditions.
By licking a target, a moon dog may use one of the following abilities: cure light wounds, delay poison, remove disease. Each is usable at will by the moon dog, but only once per day per recipient. Each is caster level 12th.
When in shadows, a moon dog can move in such a way as to affect evil creatures within 60 feet as though by hypnotic pattern (DC 16 Will save, caster level 12th). Any good-aligned creature in the area of the shadow weave will be affected as though by protection from evil (caster level 12th). The shadow weave is a full-round action, and the moon dog must concentrate to maintain it.
Organization solitary, pair, or pack (6-11)
The moon dog is a large wolfhound from the outer planes (believed to have its origins on the plane of Elysium). Moon dogs often enter the Material Plane when evil has grown to an immeasurable level in an area. Otherwise, they are found in the employ of deities, solars, planetars, and the most powerful devas. Moondogs forepaws are prehensile and resemble human hands. Though moon dogs can move on two legs in a bipedal fashion, most do not do so, preferring the speed and grace they gain by moving on all fours.
A moon dog attacks with its powerful bite. If faced by particularly powerful or evil opponents, the moon dog opens combat with its bay attack. Moon dogs’ prehensile hands could facilitate the use of weapons, though none have ever been encountered wielding such items.
Moon Dog from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.