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    Mephit, Fire

    This small humanoid creature has thin, leathery wings, small horns, and a mischievous smile.
    Fire Mephit CR 3

    XP 800
    N Small outsider (fire)
    Init +6; Senses darkvision 60 ft.; Perception +6

    DEFENSE

    AC 17, touch 14, flat-footed 14 (+2 Dex, +1 dodge, +3 natural, +1 size)
    hp 19 (3d10+3); fast healing 2 (while touching fire)
    Fort +2, Ref +5, Will +3
    DR 5/magic; Immune fire
    Weaknesses vulnerability to cold

    OFFENSE

    Speed 30 ft., fly 40 ft. (average)
    Melee 2 claws +5 (1d3+1)
    Special Attacks breath weapon (15-foot cone, 1d8 fire, DC 13 half, every 4 rounds)
    Spell-Like Abilities (CL 6th; concentration +8)

    1/hour--scorching ray
    1/day--heat metal (DC 14), summon (level 2, 1 fire mephit 25%)

    STATISTICS

    Str 13, Dex 15, Con 12, Int 6, Wis 11, Cha 14
    Base Atk +3; CMB +3; CMD 15
    Feats Dodge, Improved Initiative
    Skills Bluff +8, Fly +10, Perception +6, Stealth +12
    Languages Common, Ignan

    SPECIAL ABILITIES

    Breath Weapon (Su)

    Each type of mephit can unleash a particular breath weapon every 4 rounds as a standard action. The DC is Constitution-based and includes a +1 racial bonus.

    The breath weapon of a fire mephit is a cone of flames that deals 1d8 fire damage.

    Paizo Core


    This content is from
    the Paizo Core Rules.

    See here for more details.