This creature’s hooves and mane burn with golden fire and a single red horn juts from its forehead. It appears to be a horse, but moves without touching the ground
AC 29, touch 21, flat-footed 21 (+4 deflection, +7 Dex, +1 dodge, +8 natural, -1 size)
Speed 50 ft., fly 120 ft. (perfect), whisper on the wind
Spell-Like Abilities (CL 15th)
Constant – holy aura, true seeing
Str 23, Dex 24, Con 22, Int 21, Wis 24, Cha 22
Airborne creatures take a -1 penalty on attack and damage rolls against a kirin.
The kirin treats its hooves as primary weapons.
Once per day, as a swift action, a kirin can designate one chaotic creature it can see as the target of its smite chaos ability. Until the creature is dead, or the kirin rests, it adds the following: 1) its Charisma bonus to attack rolls; and 2) a damage bonus to attacks equal to its Hit Dice.
The horn of a kirin is exceedingly sharp. The kirin adds double its Strength modifier to melee damage from the horn and the horn’s critical threat range is 18-20.
Image courtesy AppleHunter
Environment any (Plane of Air)
Kirin are a race of air creatures who make their life among the clouds and wind currents, rarely touching the ground. They are lords of the upper realms, commanding the elements and creatures of the airy heights, and embody the forces of goodness and fortune. When visible, the kirin appears as a large equine creature with a golden fiery mane, blazing hooves and a single horn, much like a unicorn’s, protruding from its forehead.
Kirin uphold the precepts of good and law and, though they prefer to remain aloft, an individual sometimes descends to aid earth-bound creatures in their struggles against evil. Very rarely, a kirin consents to serve as a paladin’s mount but only in the most dire of circumstances and when the paladin must confront a truly great evil.
The kirin race arrived on the Material Plane chasing their mortal enemies, the herensugue, evil demons of air. The herensugue fled the Elemental Plane of Air after losing a war to the kirin. However, in revenge, the herensugue cursed the kirin. Until all herensugue are slain, the kirin can never return to their home plane. Kirin are forever searching for the last herensugue so they may return home and rejoin their comrades. Unfortunately, there has not been a herensugue sighting for generations.
It is unknown if kirin establish lairs in the same way of other intelligent creatures. Such a place would certainly be a floating castle or on an inaccessible mountaintop.