This muscular giant has crimson skin, smoldering eyes, and small black horns. Smoke rises in curls from its flesh.
Speed 20 ft., fly 40 ft. (perfect)
Str 23, Dex 17, Con 18, Int 12, Wis 14, Cha 15
Twice per day, an efreeti can magically change a creature’s size. This works just like an enlarge person or reduce person spell (the efreeti chooses when using the ability), except that the ability can work on the efreeti. A DC 13 Fortitude save negates the effect. The save DC is Charisma-based. This is the equivalent of a 2nd-level spell.
An efreeti’s body deals 1d6 points of fire damage whenever it hits in melee, or in each round it grapples.
Examples and Variants
A small percentage of efreet are noble and are called maliks. They have 13 Hit Dice and gain the following spell-like abilities:
A noble efreeti’s caster level for its spell-like abilities is 15th. Noble efreet are CR 10.
Example Malik (CR 10)
Advanced Efreeti Fighter 4 (CR 19)
Environment any (Plane of Fire)
Organization solitary, pair, company (3–6), or band (7–12)
Treasure standard (mwk falchion, other gear)
The efreet (singular efreeti) are genies from the Plane of Fire. An efreeti stands about 12 feet tall and weighs about 2,000 pounds.
Efreet have few allies among geniekind. They certainly hate djinn, and attack them on sight. They hold an equally strong enmity for marids, and view the jann as frail and weak. Efreet often work closely with shaitans, yet even then alliances are temporary at best.