Elemental Beetle, Earth (3pp)

Two powerful mandibles clack as this monster senses a meal nearby and scurries toward its target on six powerful legs.

Earth Elemental Beetle
CR 5

XP 1,600
N Large outsider (earth, elemental, extraplanar)
Init +0; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +11

DEFENSE

AC 18, touch 9, flat-footed 18 (+9 natural, –1 size)
hp 68 (8d10+24)
Fort +9, Ref +2, Will +6
DR 5/—; Immune elemental traits

OFFENSE

Speed 40 ft., burrow 40 ft., climb 40 ft.
Melee bite +12 (1d8+7 plus grab and poison), slam +13 (2d6+5)
Space 10 ft.; Reach 5 ft.
Special Attacks heedless assault, powerful charge (slam, 4d6+10)

STATISTICS

Str 20, Dex 10, Con 17, Int 6, Wis 11, Cha 11
Base Atk +8; CMB +14 (+18 when grappling); CMD 24 (28 vs. grapple or trip)
Feats Greater Bull Rush, Improved Bull RushB, Improved Overrun, Power Attack, Weapon Focus (slam)
Skills Climb +24, Knowledge (dungeoneering) +9, Knowledge (planes) +9, Perception +11, Stealth –8
Languages understands Common, Terran

SPECIAL ABILITIES

Heedless Assault (Ex)

An earth elemental beetle can still use slam and powerful charge against other targets while it has a creature grappled, and it can continue to bite the grappled target.

Poison (Ex)

Stonemaker—injury; save Fort DC 17; frequency 1/round for 4 rounds; effect 1d2 Dexterity damage; cure 1 save. The save DC is Constitution-based.

Additional Information

Monstorin racial traits
A monster trainer can use monster growth to change this monster into any elemental.
Earth elemental beetle art by Raynaldo Perez. Used with permission.
Section 15: Copyright Notice

Mystical: Kingdom of Monsters, © 2015, Northwinter Press; author Kevin Glusing.

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