The enormous abomination before you is humanoid in only the loosest sense of the word. It appears as a conglomeration of various creatures, stuck on a broad-shouldered, powerful frame. Its eyes are wild and angry as the abomination glares balefully at the world around.
CN Large outsider ( chaotic, extraplanar)
Init +3; Senses darkvision 60 ft.; Perception + 5
AC 19, touch 12, flat-footed 16 (+3 Dex, +7 natural, –1 size)
Speed 30 ft.
Str 23, Dex 16, Con 19, Int 7, Wis 7, Cha 9
The medial ei’risai possesses a burning inner rage, greater than that of other ei’risai. (Some sages speculate that this is due to a burning sense of frustration; the medial ei’risai is just smart enough to realize how limited its compared to its smarter brethren.) Once per day as a free action,the medial ei’risai may enter a state similar to a barbarian’s rage. It gains no bonus to Constitution, but its Strength increases by 6. The fury lasts for a number of rounds equal to 3 + the ei’risai’s Constitution modifier (usually 7 rounds). The ei’risai suffers no ill effects when the fury ends.
The Pandemoniac corruption of a medial ei’risai can be resisted with a DC 20 Fortitude save. The save DC is Constitution-based and includes a +2 racial bonus.
Once per day a medial ei’risai can attempt to summon another lesser ei’risai with a 40% chance of success. This ability is the equivalent of a 4rd-level spell.
planes of chaos
Organization solitary, pair, cluster (3–5), mob (6–10)
Although the medial ei’risai isn’t much smarter than its lesser counterpart, it possesses a greater amount of native cunning.They are willing to form plans and even, when it suits their purposes, communicate with others — to the limits of their limited understanding, of course.Still, no less than lesser ei’risai, they are driven completely by their urge to violence and their need to breed.