AC 25, touch 9, flat-footed 25 (+16 natural, –1 size)
Speed 30 ft., swim 30 ft.
Str 27, Dex 11, Con 29, Int 14, Wis 14, Cha 18
The noxious vapors and foul fluids that constantly weep and seethe from a hezrou's body are particularly heinous to those the creature grapples. Each round a creature is grappled by a hezrou, the grappled foe must make a DC 24 Fortitude save to avoid becoming nauseated. A creature nauseated in this manner remains nauseated until he succeeds on a DC 24 Fortitude save, or until a minute has passed during which he is not grappled by the hezrou, whichever condition comes first. The save DC is Constitution-based.
Publisher's Choice Quality Stock Art (c) Rick Hershey / Fat Goblin Games
This fiend's armored flesh is scaly and moist. Its large, toothy mouth gapes below a pair of hungry, reptilian eyes.