This creature combines the features of a scorpion and a horse— slavering humanoid faces peer from between its two pincers.
Kithangian (Beast Demon)
Speed 50 ft.
Melee 2 claws +16 (1d6+6/19–20 plus grab), 2 stings +16 (1d6+6/19–20 plus poison)
Space 10 ft.; Reach 10 ft.
Special Attacks hatred, rasping tongues
Spell-Like Abilities (CL 12th; concentration +15)
Constant—speak with animals
At will—hold animal (DC 15), greater teleport (self plus 50 lbs. of objects only), unnatural lust (DC 14)
3/day—air walk, quickened unnatural lust (DC 14)
1/day—baleful polymorph (DC 18), summon (level 3, 1 kithangian 35%)
Str 22, Dex 11, Con 20, Int 7, Wis 19, Cha 16
Base Atk +11; CMB +18 (+22 grapple); CMD 28
Feats Improved Critical (claw), Improved Critical (sting), Improved Initiative, Lightning Reflexes, Power Attack, Quicken Spell-Like Ability (unnatural lust)
Skills Handle Animal +17, Intimidate +17, Perception +18, Stealth +10
Languages Abyssal, Celestial, Draconic; speak with animals, telepathy 100 ft.
SQ change shape (beast shape II, Medium or Large animal), swift transformation
A kithangian gains a +2 bonus on all attack rolls and damage rolls made against all creatures of the animal type. In addition, animals take a –2 penalty on all saving throws against a kithangian’s supernatural or spell-like abilities.
The faces between a kithangian’s claws have long rasping tongues covered with tiny teeth.
Whenever a kithangian successfully grapples a foe with its claws, a rasping tongue slithers out from the face within and burrows into the creature’s body. Each round that the creature is grappled, it takes 1d6 points of damage and 1d4 points of Charisma damage as its sense of self-identity is warped and twisted. A successful DC 18 Will save negates the Charisma damage. The save DC is Charisma-based.
Environment any (Abyss)
Organization solitary, pair, or pack (3–8)
Kithangians, also known as beast demons, are reprehensible monstrosities born from the souls of those who abused and tormented animals in life. Universally male, the sudden spread of fiendish elements through within an area’s fauna is a sure indication of a kithangian’s presence in a region. The fact that most creatures that birth litters of young with the half-fiendish template die in the process is of little concern to the kithangian, for it merely moves on to new hunting grounds when uncorrupted animal victims grow too rare.
Pathfinder Campaign Setting: The Worldwound © 2013, Paizo Publishing, LLC; Authors: James Jacobs, Jonathan Keith, Jason Nelson, Todd Stewart, and Tanith Tyrr.