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Demon, Felius


The horned face of some prehistoric jaguar tops a powerful humanoid frame. Massive arms extend from its fur-covered body and hold a wicked two-bladed sword. Its mouth sports large mandibles and its tail is tipped with a powerful stinger.

Felius Demon CR 15

XP 51,200
CE Huge outsider (chaotic, demon, evil, extraplanar)
Init +6; Senses darkvision 60 ft., scent, true seeing; Perception +30

DEFENSE

AC 30, touch 10, flat-footed 28 (+2 Dex, +20 natural, -2 size)
hp 232 (16d10+144)
Fort +14; Ref +12; Will +13; +4 vs. transmutation, -4 vs. gas-based attacks
DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10
Weakness vulnerability to sonic

OFFENSE

Speed 40 ft.
Melee +1/+1 two-bladed sword +28/+28/+23/+18/+13 (3d6+12/18-20), bite +21 (1d8+6 plus poison), sting +21 (1d8+6 plus curse)
Space 15 ft.; Reach 15 ft. (20 ft. with sting)
Spell-Like Abilities (CL 16th; concentration +22)

Constanttrue seeing
At willblur, chaos hammer (DC 20), rage
3/day–swift summon nature’s ally VI (Tiger, Dire)
1/monthsummon (level 5, 1d3 glabrezu 40%)

STATISTICS

Str 35, Dex 14, Con 28, Int 18, Wis 16, Cha 22
Base Atk
+16; CMB 30; CMD 42
Feats Bleeding Critical, Combat Reflexes, Critical Focus, Improved Critical (two-bladed sword), Improved Initiative, Stand Still, Vital Strike, Weapon Focus (two-bladed sword)
Skills Acrobatics +21, Climb +31, Bluff +25, Handle Animal +25, Knowledge (nature) +23, Knowledge (planes) +23, Perception +30, Sense Motive +22, Stealth +13, Use Magic Device +22; Racial Modifier +8 to Perception
Languages Abyssal, Celestial, Draconic; telepathy 100 ft.

SPECIAL ABILITIES

Poison (Ex)

Bite—injury; save DC 27; frequency 1/round for 4 rounds; effect 2 Constitution damage; cure 1 save; The save DC is Constitution based.

Curse Sting (Su)

With its sting, the felius can deliver one of many powerful curses. It can choose to inflict baleful polymorph (DC 17), curse of ages (DC 17), unluck (DC 20) or the curse of lycanthropy (DC 15, weretiger) on its target.

Superior Two-Weapon Fighting (Ex)

A felius suffers no penalties for using a double weapon.



Ecology

Environment any (Abyss)
Organization solitary, troop (1 felius, 2-5 glabrezu)
Treasure standard (+1/+1 two-bladed sword, other treasure)

Felius demons delight in the tempting of mortals to greater and greater savagery. It is said that it was the felius that first infected an ancient tribe of humans with lycanthropy to give them a savage advantage over the other humanoids struggling for dominance. In all demonic conflicts, it seeks to be involved in the forward strikes and reconnaissance with the aid of a handful glabrezu.

Some unlucky planar travelers have run into a race of creatures known simply as jaguar-folk. These jaguar-headed humanoids had built up a multi-realm empire headed by twin castes—warrior and religious—through the use of permanent magical portals (of unknown origin). The aggressive warriors constructed great pyramids on numerous Prime Material worlds as bastions from which to launch the successful invasions of the lands. About fifty years ago, the many slave races from these worlds rose up to defeat their jag-folk overlords, despite the many felius demons in the warrior caste’s ranks, and now guard the portals with unfailing fortitude. Some of the jag-folk’s pyramids remain unlooted to this day but that is because in most cases a felius demon and its most fervent minions have refused to give up the immediate lands surrounding them. These scattered remnants of a once great empire serve as enticing prizes to adventurers who know about them.

A felius stands 20-ft. tall and weighs roughly 6,500 lbs. It is said that the souls of certain lycanthropes and cannibals are reborn as felius in the afterlife.

Section 15: Copyright Notice – Forgotten Foes

Forgotten Foes © 2010 Tricky Owlbear Publishing, Inc.; Authors Mark Gedak and Stefen Styrsky.