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Daemon, Venedaemon


Tentacles protrude from the robes of this floating hooded figure in place of arms and legs. Its face is a disturbing, toothless maw.

Venedaemon CR 5

XP 1,600
NE Medium outsider (daemon, evil, extraplanar)
Init +2; Senses arcane sight, darkvision 60 ft.; Perception +12

DEFENSE

AC 18, touch 12, flat-footed 16 (+2 Dex, +6 natural)
hp 51 (6d10+18)
Fort +5, Ref +7, Will +8
DR 5/good or silver; Immune acid, death effects, disease, poison; Resist cold 10, electricity 10, fire 10; SR 16

OFFENSE

Speed 30 ft., fly 30 ft. (average)
Melee 4 tentacles +8 (1d6+1)
Special Attacks swallow soul
Spell-Like Abilities (CL 6th; concentration +9)

Constantarcane sight
At will—command cacodaemon (DC 18)
3/daydimension door, dispel magic, slow (DC 16)
1/daysummon (level 3, 1 venedaemon 50% or 2d4 cacodaemons 70%)

Sorcerer Spells Known (CL 6th; concentration +9)

3rd (4)hold person (DC 16)
2nd (6)invisibility, scorching ray
1st (7)charm person (DC 14), mage armor, magic missile, shield
0 (at will)acid splash, arcane mark, bleed (DC 13), mage hand, prestidigitation, ray of frost, read magic

STATISTICS

Str 13, Dex 15, Con 16, Int 22, Wis 16, Cha 17
Base Atk +6; CMB +7; CMD 19
Feats Arcane Strike, Combat Casting, Eschew MaterialsB, Weapon Finesse
Skills Bluff +12, Disguise +12, Fly +11, Intimidate +9, Knowledge (arcana, planes) +15, Knowledge (religion) +12, Perception +12, Sense Motive +12, Spellcraft +15, Stealth +11, Use Magic Device +12
Languages Abyssal, Aklo, Aquan, Auran, Common, Draconic, Ignan, Infernal, Terran; telepathy 100 ft.

SPECIAL ABILITIES

Command Cacodaemon (Sp)

As a swift action, a venedaemon can issue a suggestion (as per the spell) to a cacodaemon. The venedaemon adds a +2 racial bonus to the save DC of this spell-like ability. It can command a cacodaemon to feed it a soul gem via this effect.

Swallow Soul (Su)

A venedaemon can consume a held soul gem created by a cacodaemon as a swift action, allowing it to cast any of its spells known without using a spell slot. For the daemon to use this ability, the consumed gem must contain the soul of a creature with Hit Dice equal to or greater than the spell level of the desired spell.

Spells

A venedaemon casts spells as a 6th-level sorcerer.

ECOLOGY

Environment any (Abaddon)
Organization solitary, pair, or cabal (3–6 plus 2–12 cacodaemons)
Treasure standard

The venedaemon personifies death by magic, and so has an inborn talent for all manner of sorcery. Though as hungry for souls as any other member of its daemonic kin, the venedaemon thirsts equally for intangible wealth through the acquisition of knowledge.

Venedaemons are gaunt, and despite standing close to 7 feet tall, they rarely weigh more than 150 pounds.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 6 © 2017, Paizo Inc.; Authors: Robert Brookes, Benjamin Bruck, John Compton, Paris Crenshaw, Adam Daigle, Crystal Frasier, James Jacobs, Thurston Hillman, Tim Hitchcock, Brandon Hodge, Jason Keeley, Isabelle Lee, Jason Nelson, Tim Nightengale, F. Wesley Schneider, David Schwartz, Mark Seifter, Todd Stewart, Josh Vogt, and Linda Zayas-Palmer.