Daemon, Cacodaemon (3pp)

This creature is a tall, sleek, ebony humanoid with long thick arms that end in powerful claws. Its head is sleek and hairless. Its eyes are bright fiery red, and its mouth is lined with sharpened teeth and fangs.

Cacodaemon CR 12

XP 19,200
NE Medium outsider (daemon, evil, extraplanar)
Init +4; Senses darkvision 60 ft., detect magic, detect thoughts, see invisibility; Perception +21

DEFENSE

AC 28, touch 14, flat-footed 24 (+4 Dex, +14 natural)
hp 138 (12d10+72)
Fort +14, Ref +12, Will +6
DR 10/good; Immune acid, death effects, disease, poison; Resist cold 10, electricity 10, fire 10; SR 22

OFFENSE

Speed 30 ft.
Melee 2 claws +20 (1d8+7)
Special Attacks rend 1d8+10
Spell-Like Abilities (CL 12th)

Constantdetect magic, detect thoughts (DC 15), see invisibility
At willcause fear (DC 14), deeper darkness, desecrate
3/daygreater teleport, hold person (DC 16), protection from good
1/daysummon (level 6, 1d3 hydrodaemons or 1 cacodaemon 35%)

STATISTICS

Str 25, Dex 18, Con 23, Int 14, Wis 14, Cha 16
Base Atk +12; CMB +19; CMD 33
Feats Alertness, Blind-Fight, Cleave, Great Cleave, Power Attack, Weapon Focus (claw)
Skills Bluff +18, Climb +19, Intimidate +15, Knowledge (planes) +17, Perception +21, Sense Motive +21, Stealth +19, Survival +19
Languages Abyssal, Common, Daemonic, Infernal; telepathy 100 ft.

SPECIAL ABILITIES

Alter Self (Su)

A cacodaemon can assume the shape of any Small or Medium humanoid as a standard action. This supernatural ability works like alter self (CL 12th), but the cacodaemon can remain in the chosen form indefinitely. It can assume a new form as a standard action or return to its own as a free action.

ECOLOGY

Environment Abyss, Gehenna, Hades, Nine Hells, or Tarterus
Organization solitary, group (2–4), or squad (5–10)
Treasure standard

The dreaded and feared cacodaemons are employed as guards and soldiers in the Oinodaemon’s palace. A select few are used as the Oinodaemon’s personal assassins and can be found wandering the planes (usually on a mission for the Oinodaemon). Cacodaemons are completely loyal to the Oinodaemon and never question their position or authority; they do not take orders from any other daemon. Even the mighty arcanadaemons hold no power over the cacodaemons.

A cacodaemon stands about 7 feet tall and weighs about 800 pounds.

Cacodaemons are relentless combatants and never back down from a fight. They often begin combat by changing forms and appearing as a race friendly to their potential opponents. Once an opponent is lured close to the cacodaemon, it changes to its natural form and attacks. Opponents are first subjected to the cacodaemon’s hold person ability and those affected are usually killed rather quickly. A cacodaemon does not hesitate to summon other daemons to its aid if needed.
Section 15: Copyright Notice

Cacodaemon from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

scroll to top