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Barghest, Greater

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Greater Barghest CR 7

XP 3,200
LE Large outsider (evil, extraplanar, lawful, shapechanger)
Init +6; Senses darkvision 60 ft., scent; Perception +16


AC 20, touch 11, flat-footed 18 (+2 Dex, +9 natural, –1 size)
hp 85 (9d10+36)
Fort +9, Ref +10, Will +10
DR 10/magic


Speed 40 ft.
Melee bite +14 (1d8+6), 2 claws +14 (1d6+6)
Spell-Like Abilities (CL 9th)

At willblink, invisibility sphere, levitate, misdirection
1/daycharm monster (DC 18), crushing despair (DC 18), dimension door, mass bull’s strength, mass enlarge


Str 23, Dex 15, Con 19, Int 18, Wis 18, Cha 18
Base Atk +9; CMB +16; CMD 28 (32 vs. trip)
Feats Combat Casting, Combat Reflexes, Improved Initiative, Great Fortitude, Lightning Reflexes
Skills Acrobatics +14, Bluff +16, Climb +15, Diplomacy +16, Intimidate +16, Perception +16, Sense Motive +16, Stealth +10, Survival +16, Swim +15
Languages Infernal, Goblin, Worg
SQ change shape (goblin or wolf, polymorph)

Publisher’s Choice Quality Stock Art (c) Rick Hershey / Fat Goblin Games

Environment any
 solitary or cult (1 plus goblin tribe)

Greater barghests often seek out a tribe of goblins or other creatures to rule.