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Archon, Gate

This masked humanoid being has wings and armor of runecarved gray stone, and its eyes glow blue.

Gate Archon CR 17

XP 102,400
LG Medium outsider (archon, extraplanar, good, lawful)
Init +3; Senses darkvision 60 ft., true seeing; Perception +26; Aura aura of menace (30 ft., DC 23, 10 rounds)

DEFENSE

AC 33, touch 14, flat-footed 29 (+9 armor, +3 Dex, +1 dodge, +10 natural; +2 deflection vs. evil)
hp 263 (17d10+170); regeneration 10 (evil weapons and effects)
Fort +20, Ref +8, Will +16; +4 vs. poison
DR 10/evil; Immune electricity, fear, petrification; SR 28

OFFENSE

Speed 20 ft., fly 90 ft. (good)
Melee +3 conductive greatsword +30/+25/+20/+15 (2d6+18/17–20), 2 wings +22 (1d4+5)
Spell-Like Abilities (CL 17th; concentration +22)

Constantnondetection, statue, true seeing
At willbestow curse (DC 18), detect evil, dimensional anchor, dismissal (DC 19), greater teleport (self plus 50 lbs. of objects only)
3/daycalcific touch (DC 19), glyph of warding (DC 18), plane shift (DC 20)
1/daygate

Cleric Spells Prepared (CL 17th; concentration +23)

9thmass heal (DC 24)
8thdimensional lock, greater spell immunity
7thgreater scrying (DC 22), holy word (2, DC 22)
6thantilife shell, banishment (2, DC 22), blade barrier (DC 21), greater dispel magic, heal
5thbreak enchantment (2), breath of life, dispel evil (DC 20), righteous might, wall of stone
4thblessing of fervor, divine power, freedom of movement, greater magic weapon, neutralize poison
3rddaylight, dispel magic, prayer (2), searing light
2ndcalm emotions (DC 17), consecrate, eagle’s splendor, owl’s wisdom, remove paralysis, silence (DC 17)
1stdivine favor, entropic shield, obscuring mist, protection from evil, remove fear, shield of faith
0detect magic, guidance, light, stabilize

STATISTICS

Str 30, Dex 17, Con 31, Int 18, Wis 22, Cha 21
Base Atk +17; CMB +27; CMD 41
Feats Combat Expertise, Dodge, Improved Critical (greatsword), Lunge, Mobility, Power Attack, Shield of Swings, Spring Attack, Whirlwind Attack
Skills Acrobatics +17 (+13 when jumping), Fly +24, Intimidate +25, Knowledge (planes) +24, Perception +26, Sense Motive +26, Spellcraft +24, Stealth +20, Survival +26, Use Magic Device +25
Languages Celestial, Draconic, Infernal; truespeech
SQ graven wings, stoneblade

SPECIAL ABILITIES

Graven Wings (Ex, Sp)

A gate archon can inscribe a glyph of warding onto its wings; this glyph can be triggered only when the archon is using its statue form.

Stoneblade (Ex, Su)

A gate archon can create a +3 conductive greatsword as a full-round action. A stoneblade crumbles to dust if the archon dies or crafts a new sword.

ECOLOGY

Environment any (Heaven)
Organization solitary or pair
Treasure standard (mithral full plate, +3 conductive greatsword, other treasure)

Gate archons stand in silent vigils over interplanar portals.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 5 © 2015, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, John Bennett, Logan Bonner, Creighton Broadhurst, Robert Brookes, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Thurston Hillman, Eric Hindley, Joe Homes, James Jacobs, Amanda Hamon Kunz, Ben McFarland, Jason Nelson, Thom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, Wes Schneider, David Schwartz, Mark Seifter, Mike Shel, James L. Sutter, and Linda Zayas-Palmer.