This tall, human-like creature has long, feathery wings and a gentle inner radiance that makes it difficult to look directly at.
AC 29, touch 14, flat-footed 25 (+4 Dex, +15 natural; +4 deflection vs. evil)
Speed 50 ft., fly 100 ft. (good)
Str 26, Dex 19, Con 21, Int 18, Wis 18, Cha 23
If an astral deva strikes an opponent twice in one round with its warhammer, that creature must succeed on a DC 25 Fortitude save or be stunned for 1d6 rounds. The save DC is Strength-based.
Publisher’s Choice Quality Stock Art (c) Rick Hershey / Fat Goblin Games
Environment any good-aligned plane
Organization solitary, pair, or squad (3–6)
Treasure double (+2 disrupting warhammer)
Astral devas are usually created by deities from the souls of good mortals, though some souls spontaneously transform into astral devas without the intervention of a deity. Their skills and abilities make them excellent scouts and elite agents for celestial armies. They often carry long, flowing scrolls upon which are writ messages and judgments from the gods. An astral deva’s scrolls frequently contain hints of prophecies and major events yet to come, and as such the devas are fiercely protective of the contents of these scrolls and let none, not even other astral devas, peruse them.