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Angel, Choral

This shimmering being looks like a miniature human with broad, iridescent wings and hair that slowly ripples through the air.

Choral CR 6

XP 2,400
NG Small outsider (angel, extraplanar, good)
Init +7; Senses darkvision 60 ft., detect evil; Perception +16; Aura protective aura

DEFENSE

AC 19, touch 14, flat-footed 16 (+3 Dex, +5 natural, +1 size; +4 deflection vs. evil)
hp 68 (8d10+24)
Fort +6, Ref +9, Will +9; +4 vs. poison, +4 resistance vs. evil
DR 5/evil; Immune acid, cold, petrification; Resist electricity 10, fire 10; SR 17

OFFENSE

Speed 40 ft., fly 60 ft. (good)
Melee slam +10 (1d3+1)
Ranged piercing hymn +12 touch (4d6 sonic plus deafened)
Special Attacks countersong, harmonize
Spell-Like Abilities (CL 8th; concentration +11)

Constantdetect evil
At willaid, ghost sound (DC 13), dispel evil (DC 18), dispel magic, invisibility (self only), plane shift (self only), remove curse, remove disease, remove fear
3/daycure moderate wounds, sculpt sound (DC 16), sound burst (DC 15)

STATISTICS

Str 13, Dex 16, Con 15, Int 16, Wis 16, Cha 17
Base Atk +8; CMB +8; CMD 21
Feats Alertness, Great Fortitude, Improved Initiative, Toughness
Skills Acrobatics +14, Diplomacy +14, Escape Artist +11, Fly +20, Knowledge (planes) +14, Knowledge (religion) +14, Perception +16, Perform (sing) +14, Sense Motive +16
Languages Celestial, Draconic, Infernal; truespeech

SPECIAL ABILITIES

Countersong (Su)

A choral can attempt a Perform (sing) check to counter magic effects that depend on sound. This ability functions as the bard ability of the same name.

Harmonize (Sp)

When chorals work together, they can use their complementary voices to create mystical harmonies.

Two or more chorals within 60 feet of one another can use calm emotions or heroism as a spell-like ability, four or more chorals can use shout, and six or more chorals can use greater heroism or holy word. Only the choral that actually casts the spell-like ability in question must take a standard action to achieve this effect—the other chorals need only take swift actions during the same round.

Piercing Hymn (Su)

As a standard action, a choral can launch a concentrated blast of sonic energy from its mouth as a ranged touch attack. This attack has a range of 90 feet with no range increment and deals 4d6 points of sonic damage.

Any creature struck by a piercing hymn must succeed at a DC 17 Fortitude save or be deafened for 1d4 minutes. The save DC is Charisma-based.

ECOLOGY

Environment any good-aligned plane
Organization solitary, duet, or ensemble (3–8)
Treasure standard

Choral angels are vocalists of unparalleled talent, and their singing fill the halls of good deities with soaring hymns and solemn chants. They manifest from the souls of the pious dead who possessed exceptional musical talent and pure spirits in life. Sometimes, mortals who did not possess musical talent but instead held a deep and abiding appreciation for the arts are gifted with this form upon ascending to the good-aligned planes after death. While choral angels are not soldiers and prefer to avoid combat, which many of their angelic brethren relish, these celestials can defend themselves with their puissant voices when need be, creating powerful magical effects that resonate with the purity in their hearts to overcome foes.

Choral angels sometimes support astral devas in their duties by visiting the Material Plane bearing messages for mortals. These messages are inevitably good in nature, and it is a joyous event when a choral angel appears to a mortal. If the celestials expect danger or opposition during their visit, they travel in groups called ensembles, and use their harmonizing voices to spread the word of their patron as well as to bolster their allies in battle. If particularly vexed or pressed, an ensemble of choral angels can use their harmonies to devastating effect, obliterating their foes with powerful chants drawn from Elysium or hymns dedicated to the powers of Heaven.

Most choral angels stand only 3-1/2 feet tall, and their svelte frames weigh a meager 40 pounds. Their hair is always of a metallic sheen resembling that of rare natural minerals and ores such as platinum, gold, and silver, though some of the oldest choral angels posses hair that glimmers perpetually like emeralds, sapphires, or diamonds.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Chronicle of the Righteous. © 2013 Paizo Publishing, LLC; Author: Amber Scott.

Pathfinder Roleplaying Game Bestiary 5 © 2015, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, John Bennett, Logan Bonner, Creighton Broadhurst, Robert Brookes, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Thurston Hillman, Eric Hindley, Joe Homes, James Jacobs, Amanda Hamon Kunz, Ben McFarland, Jason Nelson, Thom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, Wes Schneider, David Schwartz, Mark Seifter, Mike Shel, James L. Sutter, and Linda Zayas-Palmer.